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root out remaining mame.ini dependencies #81
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@msheehan79 if you have a moment, could you post about your experiences with mame2010 ROM sets that require an .ini file in order to work correctly? |
@markwkidd The one game I can recall offhand is Operation Thunderbolt. With this game if mame.ini is not found the mouse input is not recognized. When mame.ini is placed in it's correct directory mouse input works as expected. |
PR #94 has been merged,, which I hope will at least standardize how mame.ini is handled for now and help avoid crashes for people. If there is no I have changed the title of this Issue to be more precise about the situation: @msheehan79 if you are in the mood to do more testing, the next thing to try would be to backup/remove your If not, maybe we can change the boilerplate It is recognizing mouse clicks on my system, but I am running Windows 7 x64 with a Thinkpad trackpoint that I haven't bothered to configure right in RA. I couldn't test crosshair movement. |
@markwkidd I haven't had a ton of time to spend on the pi lately, but when I do have some time to recompile mame2010 from source I can certainly give this a shot. |
I understand very well. Glad for any feedback when you do get back to it. |
As discussed in this mame2003 issue, one priority for libretro MAME cores is to not require the use of mame.ini configuration files in lieu of libretro core options: libretro/mame2003-libretro#27 (comment)
However there may be games that do not function correctly in mame2010 without mame.ini, per: RetroPie/RetroPie-Setup#2268 (comment)
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