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Description
Overlay gamepads do not switch from 'landscape' to 'portrait' layouts when the device is rotated.
The "rotate manually" buttons are being removed from overlay gamepads, because overlays are supposed to now work with the auto-rotate functionality / tilt sensors in devices like smartphones.
But in my latest experience, the gameplay rotates correctly, but instead of the overlay loading its portrait version, it rotates the landscape version.
Screenshots
Landscape, correct behavior
Portrait, intended behavior
(note the extra L button on the portrait layout)
Portrait, actual behavior
How to replicate:
- Launch RetroArch.
- Launch an empty core.
- Turn overlays on:
Quick menu > On-Screen Overlay > Display Overlay ON. - Load content. Launch content. It doesn't seem to matter if the phone is held portrait or landscape at this point.
- Tilt the phone from portrait to landscape and observe.
- Tilt back and forth between landscape and portrait as desired.
Tested
Device: Samsung A52s 5G, Android 14, OneUI 6.1. Auto-rotate enabled.
Software: 2025-08-18-RetroArch_aarch64.apk. Updated over existing installation. Overlays updated via RA online updater.


