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In the original Majora's Mask, when Tatl would comment on certain enemies (those returning from Ocarina of Time), she would chide Link for not knowing about them. This was mainly because Majora's Mask was presented as a game for veterans of Ocarina of Time (who would have fought those enemies before), but it also helped reinforce Tatl's sassy personality, even if just a little.
Just as an example, here's both comments for the Peahat enemy:
N64: "A Peahat. Just remember that its root area is soft!"
3DS: "Don't tell me you don't know about the Peahat! Just remember that its root area is soft!"
Additionally, I was wondering if it would be possible to move Shiro back to the road leading to Ikana. In 3D, they moved him to the center of Pirate's Fortress - a change made to make the biggest stealth section much easier.
I know both of these changes aren't really gameplay related, but I figured they'd help make the game feel more like the original.
The text was updated successfully, but these errors were encountered:
CozyBoyo
changed the title
Restoration of Tatl's original comments and Moving Shiro (the invisible soldier) [Feature request]
Restoration of Tatl's original comments and moving Shiro (the invisible soldier) to his original position [Feature request]
Oct 19, 2022
In the original Majora's Mask, when Tatl would comment on certain enemies (those returning from Ocarina of Time), she would chide Link for not knowing about them. This was mainly because Majora's Mask was presented as a game for veterans of Ocarina of Time (who would have fought those enemies before), but it also helped reinforce Tatl's sassy personality, even if just a little.
Just as an example, here's both comments for the Peahat enemy:
N64: "A Peahat. Just remember that its root area is soft!"
3DS: "Don't tell me you don't know about the Peahat! Just remember that its root area is soft!"
Additionally, I was wondering if it would be possible to move Shiro back to the road leading to Ikana. In 3D, they moved him to the center of Pirate's Fortress - a change made to make the biggest stealth section much easier.
I know both of these changes aren't really gameplay related, but I figured they'd help make the game feel more like the original.
The text was updated successfully, but these errors were encountered: