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XAudioPlay.cpp
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136 lines (120 loc) · 2.11 KB
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#include "XAudioPlay.h"
#include <QAudioFormat>
#include <QAudioOutput>
#include <mutex>
class CXAudioPlay :public XAudioPlay
{
public:
QAudioOutput* output = NULL;
QIODevice* io = NULL;
std::mutex mux;
virtual bool Open() {
Close();
QAudioFormat fmt;
fmt.setSampleRate(sampleRate);
fmt.setSampleSize(sampleSize);
fmt.setChannelCount(channels);
fmt.setCodec("audio/pcm");
fmt.setByteOrder(QAudioFormat::LittleEndian);
fmt.setSampleType(QAudioFormat::UnSignedInt);
mux.lock();
output = new QAudioOutput(fmt);
io = output->start(); //开始播放
mux.unlock();
if (io) return true;
return false;
};
virtual long long GetNoPlayMs() {
mux.lock();
if (!output) {
mux.unlock();
return 0;
}
long long pts = 0;
double size = output->bufferSize() - output->bytesFree();
//一秒音频的字节大小
double secSize = sampleRate * (sampleSize / 8) * channels;
if (secSize <= 0) {
pts = 0;
}
else {
pts = (size / secSize) * 1000;
}
mux.unlock();
return pts;
}
virtual void Clear() {
mux.lock();
if (io) {
io->reset();
}
mux.unlock();
}
virtual void Close() {
mux.lock();
if (io) {
io->close();
io = NULL;
}
if (output) {
output->stop();
delete output;
output = 0;
}
mux.unlock();
};
void SetPause(bool isPause)
{
mux.lock();
if (!output) {
mux.unlock();
return;
}
if (isPause) {
output->suspend();
}
else {
output->resume();
}
mux.unlock();
}
//播放音频
virtual bool Write(const unsigned char* data, int datasize)
{
if (!data || datasize <= 0) return false;
mux.lock();
if (!output || !io) {
mux.unlock();
return false;
}
int size = io->write((char*)data, datasize);
mux.unlock();
if (datasize != size)
return false;
return true;
};
//判断是否有足够的空间来写入音频信息
virtual int GetFree()
{
mux.lock();
if (!output) {
mux.unlock();
return 0;
}
int free = output->bytesFree();
mux.unlock();
return free;
};
};
//播放的话只有一个对象
XAudioPlay* XAudioPlay::Get()
{
static CXAudioPlay play;
return &play;
};
XAudioPlay::XAudioPlay()
{
};
XAudioPlay::~XAudioPlay()
{
};