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event.go
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// Copyright 2016 The go-vgo Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// https://github.com/go-vgo/robotgo/blob/master/LICENSE
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
package hook
import "strconv"
/*
___________ ____ _______ .__ __. .___________.
| ____\ \ / / | ____|| \ | | | |
| |__ \ \/ / | |__ | \| | `---| |----`
| __| \ / | __| | . ` | | |
| |____ \ / | |____ | |\ | | |
|_______| \__/ |_______||__| \__| |__|
*/
// AddEvent add event listener,
//
// parameters for the string type,
// the keyboard corresponding key parameters,
//
// mouse arguments: mleft, center, mright, wheelDown, wheelUp,
// wheelLeft, wheelRight.
//
// Use "hook.AddEvents()" or "gohook" add asynchronous event listener
func AddEvent(key string) bool {
var (
// cs *C.char
mArr = []string{"mleft", "center", "mright", "wheelDown",
"wheelUp", "wheelLeft", "wheelRight"}
mouseBool bool
)
for i := 0; i < len(mArr); i++ {
if key == mArr[i] {
mouseBool = true
}
}
if len(key) > 1 && !mouseBool {
key = strconv.Itoa(int(Keycode[key]))
}
geve := addEvent(key)
// defer C.free(unsafe.Pointer(cs))
return geve == 0
}
// AddEvents add global event hook
//
// hook.AddEvents("q")
// hook.AddEvents("q", "ctrl")
// hook.AddEvents("q", "ctrl", "shift")
func AddEvents(key string, arr ...string) bool {
s := Start()
// defer End()
ct := false
k := 0
for {
e := <-s
l := len(arr)
if l > 0 {
for i := 0; i < l; i++ {
ukey := Keycode[arr[i]]
if e.Kind == KeyHold && e.Keycode == ukey {
k++
}
if k == l {
ct = true
}
if e.Kind == KeyUp && e.Keycode == ukey {
if k > 0 {
k--
}
// time.Sleep(10 * time.Microsecond)
ct = false
}
}
} else {
ct = true
}
if ct && e.Kind == KeyUp && e.Keycode == Keycode[key] {
End()
// k = 0
break
}
}
return true
}
// AddMouse add mouse event hook
//
// mouse arguments: left, center, right, wheelDown, wheelUp,
// wheelLeft, wheelRight.
//
// hook.AddMouse("left")
// hook.AddMouse("left", 100, 100)
func AddMouse(btn string, x ...int16) bool {
s := Start()
ukey := MouseMap[btn]
ct := false
for {
e := <-s
if len(x) > 1 {
if e.Kind == MouseMove && e.X == x[0] && e.Y == x[1] {
ct = true
}
} else {
ct = true
}
if ct && e.Kind == MouseDown && e.Button == ukey {
End()
break
}
}
return true
}
// AddMousePos add listen mouse event pos hook
func AddMousePos(x, y int16) bool {
s := Start()
for {
e := <-s
if e.Kind == MouseMove && e.X == x && e.Y == y {
End()
break
}
}
return true
}