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Instead of increasing Roblox's FPS cap, could the FPS unlocker remove the cap entirely? #52

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YousufSSyed opened this issue Jul 16, 2022 · 6 comments
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@YousufSSyed
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@lanylow
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lanylow commented Jul 16, 2022

There is a variable that specifies the minimum time each frame has to last, and that's what this program is overwriting. Technically you could just set it to 0, but there is no point because your computer wouldn't be able to render a frame instantly anyway. So answering the question, you could remove it entirely, but there is no reason to do that. There would be no difference between setting the cap to 1000 and 4294967295 because I doubt you would reach either of these frame rates anyway.

@lanylow lanylow closed this as completed Jul 16, 2022
@lanylow lanylow added the question Further information is requested label Jul 16, 2022
@lanylow lanylow pinned this issue Jul 16, 2022
@YousufSSyed
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@lanylow How does this FPS unlocker work compared to the one available to Windows? As far as I know, that one removes the cap entirely. If not, can you explain exactly how that one works (without getting too technical)? I couldn't find a way to ask on the repo.

@lanylow
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lanylow commented Jul 16, 2022

Both windows and mac version work exactly the same way, which I explained in the previous message. In the windows version when you set the cap to none, in reality it's being set to 10000.

@YousufSSyed
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U didn't explain it did that on Windows, but thanks.

@YousufSSyed
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@lanylow Well now I'm wondering, why doesn't the Mac FPS unlocker just set it to 10000? Wouldn't that make it easier to use?

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lanylow commented Jul 17, 2022

Nothing is stopping you from setting it to 10000. Removing the ability to choose what frame rate you want would be a pointless limitation, as I can see people using caps such as 240.

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