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render_benchmark.cpp
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// Aseprite Document Library
// Copyright (c) 2019-2022 Igara Studio S.A.
//
// This file is released under the terms of the MIT license.
// Read LICENSE.txt for more information.
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "render/render.h"
#include "doc/cel.h"
#include "doc/image.h"
#include "doc/layer.h"
#include "doc/palette.h"
#include "doc/primitives.h"
#include "doc/sprite.h"
#include <benchmark/benchmark.h>
using namespace doc;
using namespace render;
static void Bm_Render(benchmark::State& state)
{
const int w = state.range(0);
const int h = state.range(1);
Sprite* spr = Sprite::MakeStdSprite(ImageSpec(ColorMode::RGB, w, h));
LayerImage* lay1 = static_cast<LayerImage*>(spr->root()->firstLayer());
LayerImage* lay2 = new LayerImage(spr);
LayerImage* lay3 = new LayerImage(spr);
spr->root()->addLayer(lay2);
spr->root()->addLayer(lay3);
Image* img1 = lay1->cel(0)->image();
ImageRef img2(Image::create(spr->pixelFormat(), w, h));
ImageRef img3(Image::create(spr->pixelFormat(), w, h));
Cel* cel2 = new Cel(frame_t(0), img2);
Cel* cel3 = new Cel(frame_t(0), img3);
lay2->addCel(cel2);
lay3->addCel(cel3);
clear_image(img1, 0);
clear_image(img2.get(), 0);
clear_image(img3.get(), 0);
fill_rect(img1, 32, 32, w - 64, h - 64, rgba(32, 128, 255, 128));
fill_rect(img2.get(), 0, 0, w - 64, h - 64, rgba(255, 100, 32, 128));
fill_rect(img3.get(), 64, 64, w - 64, h - 64, rgba(200, 64, 80, 128));
std::unique_ptr<Image> dst(Image::create(spr->pixelFormat(), w, h));
clear_image(dst.get(), 0);
while (state.KeepRunning()) {
clear_image(dst.get(), 0);
Render render;
BgOptions bg;
bg.type = BgType::CHECKERED;
bg.zoom = true;
bg.color1 = rgba(100, 100, 100, 255);
bg.color2 = rgba(200, 200, 200, 255);
bg.stripeSize = gfx::Size(16, 16);
render.setBgOptions(bg);
render.renderSprite(dst.get(), spr, frame_t(0), gfx::Clip(0, 0, 0, 0, w, h));
}
}
BENCHMARK(Bm_Render)
->Args({ 256, 256 })
->Args({ 1024, 256 })
->Args({ 256, 1024 })
->Args({ 1024, 1024 })
->Args({ 4096, 4096 })
->Unit(benchmark::kMicrosecond);
BENCHMARK_MAIN();