The _project variable is created here:
|
_project=Project::createGlobalProject(_p3dPath,_scePath,std::vector<std::string>(_modules_to_activ.begin(),_modules_to_activ.end()), plugins_found_at_compile()); |
but always replace here with no delete:
_humanMgr is also never deleted:
|
_humanMgr = new HumanMgr(_nh,this); |
The _project variable is created here:
move4d_ros_lib/src/scenemanager.cpp
Line 123 in 07fc9cd
but always replace here with no delete:
move4d_ros_lib/src/scenemanager.cpp
Line 126 in 07fc9cd
_humanMgr is also never deleted:
move4d_ros_lib/src/scenemanager.cpp
Line 136 in 07fc9cd