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ideas.md
@@ -13,3 +13,10 @@
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6. If true we have collision
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7. Obstacles: do not move if there is collision. Else move
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8. Items: interact
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+
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+# Continuous 3D Collision Detection #
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+0. Prune collisions by using sweep-and-prune
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+1. Use 4D boolean GJK (bgjk4d) to determine intersections using continuous motion
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+# Collision Resolution #
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+This has to be worked out
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