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.gitignore
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# build environment/text editor things
.gradle/
.idea/
local.properties
*.vshost.*
*.suo
*.vcxproj.user
*.csproj.user
*.swp
*.iml
# OS specific temp files
.DS_Store
Thumbs.db
__MACOSX/
# Android template project things
/Engine/porting/Android/.classpath
/Engine/porting/Android/.project
/Engine/porting/Android/.settings/
/Engine/porting/Android/gen/
/Engine/porting/Android/AppAssets.zip
# Android concrete project things
/Engine/porting/Android/GameEngine-android/.cxx/
/Engine/porting/Android/GameEngine-android/.externalNativeBuild/
/Engine/porting/Android/GameEngine-android/bin/
/Engine/porting/Android/GameEngine-android/build/
/Engine/porting/Android/GameEngine-android/gen/
/Engine/porting/Android/GameEngine-android/jni/
/Engine/porting/Android/GameEngine-android/libs/
/Engine/porting/Android/GameEngine-android/obj/
/Engine/porting/Android/GameEngine-android/res/
/Engine/porting/Android/GameEngine-android/src/
/Engine/porting/Android/GameEngine-android/assets/AppAssets.zip
/Engine/porting/Android/GameEngine-android/assets/version
# iOS/macOS
/Engine/porting/iOS/Project/SampleProject/SampleProject.xcodeproj/project.xcworkspace/xcuserdata/
/Engine/porting/iOS/Project/SampleProject/SampleProject.xcodeproj/xcuserdata/
/Engine/porting/iOS/Project/SampleProject/Resources/
/Engine/porting/iOS/Project/SampleProject/ProjectResources/
/Engine/porting/OSX/sif/
/Engine/porting/OSX/Playground.xcodeproj/project.xcworkspace/
/Engine/porting/OSX/Playground.xcodeproj/xcuserdata/
/Engine/porting/OSX/SIF-Resources/
# Windows stuffs
/Engine/porting/Win32/Output/Debug/gl*.dll
/Engine/porting/Win32/Output/Release/gl*.dll
/Engine/porting/Win32/Output/Debug/OSSGameLibraryWin32.*
/Engine/porting/Win32/Output/Release/OSSGameLibraryWin32.*
/Engine/porting/Win32/Output/Debug/SampleProject.*
/Engine/porting/Win32/Output/Release/SampleProject.*
/Engine/porting/Win32/x64/Debug/OSSGameLibraryWin32.*
/Engine/porting/Win32/x64/Release/OSSGameLibraryWin32.*
/Engine/porting/Win32/x64/Debug/SampleProject.*
/Engine/porting/Win32/x64/Release/SampleProject.*
/Engine/porting/Win32/Debug/
/Engine/porting/Win32/Release/
/Engine/porting/Win32/x64/Debug/gl*.dll
/Engine/porting/Win32/x64/Release/gl*.dll
/Engine/porting/Win32/x64/Debug/obj/
/Engine/porting/Win32/x64/Release/obj/
/Engine/porting/Win32/SampleProject/Debug/
/Engine/porting/Win32/SampleProject/Release/
/Engine/porting/Win32/SampleProject/x64/Debug/
/Engine/porting/Win32/SampleProject/x64/Release/
/Engine/porting/Win32/.vs/
/Engine/porting/Win32/gamefile/
# object files things
*.exe
*.pdb
*.obj
*.tlog
*.a
!libcurl.a
*.so
*.xcsettings