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Chess.cs
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39 lines (35 loc) · 900 Bytes
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using System.Drawing;
namespace Chess
{
public static class Chess
{
public static bool Turn { get; set; }
public struct ChessCell
{
public Brush Color { get; set; }
public Figure Figure { get; set; }
}
public struct SelectedChessCell
{
public Point Point { get; set; }
public Brush Color { get; set; }
public Figure Figure { get; set; }
}
public enum Figure : byte
{
WhitePawn = 10,
BlackPawn = 11,
WhiteKing = 100,
BlackKing = 101,
WhiteQueen = 90,
BlackQueen = 91,
WhiteKnight = 30,
BlackKnight = 31,
WhiteBishop = 40,
BlackBishop = 41,
WhiteRook = 50,
BlackRook = 51,
Null = 0
}
}
}