diff --git a/18190.rascript b/18190.rascript index cc37c3d..da93f74 100644 --- a/18190.rascript +++ b/18190.rascript @@ -332,20 +332,6 @@ rich_presence_conditional_display( rich_presence_display("In Menus") -//achievement( -// title = "Score!", -// description = "Win a game with at least 600 points", -// points = 25, -// trigger = InGame() && UpgradeChapter( CHAPTER1, CHAPTER2 ) && disable_when(repeated(6, prev(OrangeState()) != 0x00000002 && BrownState() == 0x00000002 ), until = ( ChapterTimer() < prev( ChapterTimer() ) )) -//) - -//achievement( -// title = "Test", -// description = "somethnig", -// points = 2, -// trigger = InGame() && UpgradeChapter( CHAPTER7, CHAPTER8 ) && disable_when(repeated(1000, OrangeRotating()), until = ( ChapterTimer() < prev( ChapterTimer() ) )) -//) - function Test( chapter ) { return ( Chapter() == chapter && @@ -366,15 +352,6 @@ function CollectHeartsUsingCharacter( hearts, character ) { return repeated( hearts, status && prev( HeartsCollected() ) == HeartsCollected() - 1 ) } -//achievement( -// title = "Test", -// description = "somethnig", -// points = 2, -// trigger = InGame() && tally(2, -// once(Test(CHAPTER7)), -// once( UpgradeChapter( CHAPTER7, CHAPTER8 ) )) -//) - function GameReset() { return ( HeartsCollected() == 0x00 &&