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Unable to load package `apecs-physics-0.4.5' #82
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Judging from the error, it looks like it has trouble compiling the C dependencies of the physics engine. I have never compiled Luckily for you, you don't need |
Thanks for helping. I tried |
Strange, maybe |
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I think a temporary workaround could be to just delete all executables that rely on |
I'm afraid it's the same error even after deleting the lines from |
Ohhhhhhhh I realize what it is now, I forgot that The options for fixing this are
Option 1 is obviously nicest, but I don't have a windows dev environment to try and reproduce on. I'll have a think about whether I prefer 2 or 3. Just to be sure though, can you make sure that you can build the |
Strange. I've certainly built projects with apecs-gloss on windows with stack. |
I can confirm that |
@dpwiz Hmm, thanks for the input. When you built it, was that as a dependency, or from the apecs project folder? This project is still on LTS 13, so maybe it's just a GHC version issue. |
It gives the same error with
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I've tested my game and the latest lts-18 is broken*, while lts-18.5 builds and runs all right. *Something to do with GHC internal packages. |
This looks like it |
Definitely apecs-gloss (: You can try building it too, but I'd expect the result will be the same: https://gitlab.com/dpwiz/spacemar |
@dpwiz I have successfully built and run spacemar with |
The problem appears to be with
in |
@montetzouma Glad you found a workaround. So, I don't know if this issue is with GHC, Chipmunk, Cabal, or @dpwiz Can I add a link to your game in the project README? |
@jonascarpay I'd be honored (: |
There's some kind of fix mentioned in 194. If it works, it would be possible to graft it on a vendored copy while waiting for upstream. |
I cloned the apecs project and tried to build it with stack, so that I can try the shmup example.
However, stack build came up with the following error.
Is this an actual issue or am I doing something wrong?
Thanks!
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