From bcee9e919e998659850c03a77c53ef926f29f929 Mon Sep 17 00:00:00 2001 From: Kai Ninomiya Date: Mon, 25 Feb 2019 12:39:40 -0800 Subject: [PATCH] add debug label to BindGroup, BindGroupLayout, Buffer, PipelineLayout, Sampler, Texture, TextureView (#216) --- design/sketch.webidl | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/design/sketch.webidl b/design/sketch.webidl index a8d24eea1d..15fda2df9a 100644 --- a/design/sketch.webidl +++ b/design/sketch.webidl @@ -833,14 +833,21 @@ interface mixin GPUDebugLabel { attribute DOMString label; }; +GPUBindGroup includes GPUDebugLabel; +GPUBindGroupLayout includes GPUDebugLabel; +GPUBuffer includes GPUDebugLabel; GPUCommandBuffer includes GPUDebugLabel; GPUCommandEncoder includes GPUDebugLabel; GPUComputePipeline includes GPUDebugLabel; GPUFence includes GPUDebugLabel; +GPUPipelineLayout includes GPUDebugLabel; GPUProgrammablePassEncoder includes GPUDebugLabel; GPUQueue includes GPUDebugLabel; GPURenderPipeline includes GPUDebugLabel; +GPUSampler includes GPUDebugLabel; GPUShaderModule includes GPUDebugLabel; +GPUTexture includes GPUDebugLabel; +GPUTextureView includes GPUDebugLabel; partial dictionary GPUCommandEncoderDescriptor { DOMString label;