diff --git a/resources/Changelog.md b/resources/Changelog.md index f2d5c7f..e471a79 100644 --- a/resources/Changelog.md +++ b/resources/Changelog.md @@ -1,6 +1,6 @@ # Burntime Changelog -## [Unreleased] +## 0.8 - Gameplay Improvements (2023-11-01) ### Changes diff --git a/source/Burntime.Remaster/Logic/Character/Group.cs b/source/Burntime.Remaster/Logic/Character/Group.cs index 99f58c0..6022d77 100644 --- a/source/Burntime.Remaster/Logic/Character/Group.cs +++ b/source/Burntime.Remaster/Logic/Character/Group.cs @@ -259,12 +259,12 @@ private int GetLowestAfterDistribution(int[] reserves, int distribute) reserves[i]++; if (distribute == 0) - return lowest; + break; } } } - return lowest; + return reserves.Min(); } #endregion