SVG!
- Pt now supports both html5 canvas and svg. To render in svg, you can simply replace
CanvasSpace
andForm
withSVGSpace
andSVGForm
, and just an additional line ofform.scope(...)
in your code. Everything else stays the same. See demos here and here.
Extended documentations
- [Documentations page]((http://williamngan.github.io/pt/docs/) now includes a section on extended Pt classes such as SVGForm and Noise..
Bug fixes
- improved gulp error handling
- improved homepage design
- other minor stuff
The world was so recent that many things lacked names, and in order to indicate them it was necessary to point.
-- Gabriel Garcia Marquez
What's new
- The first release of Pt include a core set of classes based on Point, Form, and Space.
- A couple of extended classes are in progress
- Draft of supporting documentations and demos
What's missing
- In this version we only provides
CanvasSpace
andForm
to support html5 canvas drawing. We would want to get to other forms of expressions, such as DOM or SVG or even something more experimental like Sound. - For canvas drawing, current release only supports 2D graphics for the most part. Needs some more thinking on the approach to 3D.
- Rough build system and unit tests. To be improved.