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.gitignore
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# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
#
[Ll]ibrary/
[Tt]emp/
[Oo]bj/
[Bb]uild/
[Bb]uilds/
[Ll]ogs/
[Uu]ser[Ss]ettings/
# MemoryCaptures can get excessive in size.
# They also could contain extremely sensitive data
/[Mm]emoryCaptures/
# Asset meta data should only be ignored when the corresponding asset is also ignored
!/*/[Aa]ssets/**/*.meta
# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*
# Autogenerated Jetbrains Rider plugin
/[Aa]ssets/Plugins/Editor/JetBrains*
# Visual Studio cache directory
.vs/
# Gradle cache directory
.gradle/
# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db
# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta
*.sln.meta
# Unity3D generated file on crash reports
sysinfo.txt
# Other files generated by Unity
Assets/~UnityDirMonSyncFile~*
# Builds
*.apk
#*.unitypackage
# Firebase large x86_64 (Windows) files
**/Assets/Firebase/Plugins/x86_64/FirebaseCppApp-*.so
**/Assets/Firebase/Plugins/x86_64/FirebaseCppApp-*.so.meta
**/Assets/Firebase/Plugins/x86_64/FirebaseCppApp-*.bundle*
**/Assets/GeneratedLocalRepo/Firebase/m2repository/com/google/firebase/firebase-app-unity/9*/firebase-app-unity-*.aar*
Assets/GeneratedLocalRepo/Firebase*
# Crashlytics generated file
crashlytics-build.properties
#Android resolve
#**/Assets/Plugins/Android/**.aar.meta
#**/Assets/Plugins/Android/**.aar
#**/Assets/Plugins/Android/**.jar.meta
#**/Assets/Plugins/Android/**.jar
!libmessaging_unity_player_activity.jar
!libmessaging_unity_player_activity.jar.meta
#Window generated files
desktop.ini
desktop.ini.meta
#Animancer Examples
**/Assets/Plugins/Animancer/Examples/
**/Assets/Plugins/Animancer/Examples.meta
#Cinemachine Examples
**/CinemachineExamples/
**/CinemachineExamples.meta
#Dreamtek Splines Examples
**/Dreamteck/Splines/Examples
**/Dreamteck/Splines/Examples.meta
**/Dreamteck/Splines/Examples.unitypackage.meta
#Lean Touch Examples
**/Lean/Touch/Examples/**
**/Lean/Touch/Examples.meta
**/CW/LeanCommon/Examples*
**/CW/LeanTouch/Examples*
#Lean Pools Examples
**/Plugins/CW/LeanPool/Examples*
#Paint In 3D Examples
**/PaintIn3D/InGame/Examples/Meshes/
**/PaintIn3D/InGame/Examples/Textures/
**/PaintIn3D/InGame/Examples/Materials/
**/PaintIn3D/InGame/Examples/Meshes.meta
**/PaintIn3D/InGame/Examples/Textures.meta
**/PaintIn3D/InGame/Examples/Materials.meta
#Placeholder Textures
**/Assets/_Project/Textures/Placeholders/*
**/Assets/_Project/Textures/Placeholders.meta
#PSD files in case someone mistakenly imported
**/Assets/_Project/Textures/Cosmetics/**/*.psd*
#Rider files
#.idea/.idea.*
#Toony Color demos & doc
Assets/JMO Assets/Toony Colors Pro/Documentation*
Assets/JMO Assets/Toony Colors Pro/Demo TCP2*
#Nice Vibrations Demo
**/NiceVibrations/Demo*
#Others
*/Assets/Plugins/Android/Firebase/res/values/crashlytics_build_id.xml
*/Recordings/*
*/Screenshots/*
**/Assets/GooglePlayPlugins/com.google.android.appbundle/Editor/Tools/bundletool-all.jar*
**/Assets/Spine Examples*
**/SerializedBuildInfo/Android_*.ahbuildinfo
**/SerializedBuildInfo/iOS_*.ahbuildinfo
**/Assets/LOAD_DATABASE.sh*
remote_config_data
Assets/_Project/Texture2D/UI/DEMO*