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src/Components/Modules/QuickPatch.cpp
@@ -365,7 +365,7 @@ namespace Components
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}
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- // Set r_mode to the resolution that matches current the monitor.
+ // Set r_mode to the resolution that matches the current monitor.
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// Note that this dvar is registered with 2 flags: DVAR_ARCHIVE and DVAR_LATCH.
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// To ensure the change propagates correctly, we use an API call instead of modifying the dvar directly.
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Game::Dvar_SetInt(r_mode, mode_index);
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