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// TODO Whenever a unit with the buff deals damage it gets the percentage back as mana as well
struct SpellAuraOfRedemption extends Spell
public static constant integer abilityId = 'A0M5'
public static constant integer favouriteAbilityId = 'A0M6'
public static constant integer classSelectionAbilityId = 'A0PR'
public static constant integer classSelectionGrimoireAbilityId = 'A0PS'
public static constant integer maxLevel = 5
public static method create takes Character character returns thistype
local thistype this = thistype.createWithoutTriggers(character, Classes.knight(), Spell.spellTypeNormal, thistype.maxLevel, thistype.abilityId, thistype.favouriteAbilityId)