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ci: fix scripting symbols for ios
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sample/Assets/Editor/iOSPostBuildProcessor.cs

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@@ -1,3 +1,5 @@
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#if UNITY_IPHONE && UNITY_EDITOR_OSX
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using UnityEngine;
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using UnityEditor;
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using UnityEditor.Callbacks;
@@ -80,4 +82,6 @@ private static string GetBundleIdentifierFromArgs()
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}
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return "com.immutable.Immutable-Sample"; // Default fallback
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}
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}
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}
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#endif

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