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Copy file name to clipboardExpand all lines: src/Packages/Passport/Runtime/Scripts/Public/Passport.cs
+42-2Lines changed: 42 additions & 2 deletions
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@@ -137,8 +137,8 @@ private Passport()
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/// </summary>
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/// <param name="clientId">The client ID</param>
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/// <param name="environment">The environment to connect to</param>
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/// <param name="redirectUri">The URL where the browser will redirect after successful authentication.</param>
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/// <param name="logoutRedirectUri">The URL where the browser will redirect after logout is complete.</param>
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/// <param name="redirectUri">The URL where the browser will redirect after successful authentication. On Windows, this must use a custom protocol (e.g., 'mygame://callback') instead of http/https.</param>
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/// <param name="logoutRedirectUri">The URL where the browser will redirect after logout is complete. On Windows, this must use a custom protocol (e.g., 'mygame://logout') instead of http/https.</param>
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/// <param name="engineStartupTimeoutMs">(Windows only) Timeout duration in milliseconds to wait for the default Windows browser engine to start.</param>
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/// <param name="windowsWebBrowserClient">(Windows only) Custom Windows browser to use instead of the default browser in the SDK.</param>
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