Hello!
I’m exploring options to access the camera on Meta Quest devices (specifically the Meta Quest 3) using WebXR. My goal is to leverage the device’s pass-through capabilities for an AR application while keeping the project cross-platform and avoiding tools like Unity.
With the recent release of the Meta Quest 3 API and its adoption in Unity workflows, I’m wondering if this project could support similar functionality through WebXR. Specifically: Does this module currently support or plan to support camera access for devices like the Meta Quest 3?
Happily,
Lucas Ferguson
Hello!
I’m exploring options to access the camera on Meta Quest devices (specifically the Meta Quest 3) using WebXR. My goal is to leverage the device’s pass-through capabilities for an AR application while keeping the project cross-platform and avoiding tools like Unity.
With the recent release of the Meta Quest 3 API and its adoption in Unity workflows, I’m wondering if this project could support similar functionality through WebXR. Specifically: Does this module currently support or plan to support camera access for devices like the Meta Quest 3?
Happily,
Lucas Ferguson