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Merge pull request #56 from immersive-web/fix_build
Update auto-publish to fix python version error
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.github/workflows/auto-publish.yml

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@@ -11,7 +11,7 @@ on:
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jobs:
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main:
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name: Build, Validate and Deploy
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runs-on: ubuntu-20.04
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v2
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- uses: w3c/spec-prod@v2

index.bs

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@@ -185,21 +185,21 @@ The following table summarizes the ways various data formats can be consumed:
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<tr>
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<td>{{XRDepthDataFormat/"luminance-alpha"}}</td>
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<td>[=GLenum/LUMINANCE_ALPHA=]</td>
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<td>2 times 8 bit</dt>
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<td>2 times 8 bit</td>
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<td>Interpret {{XRCPUDepthInformation/data}} as {{Uint16Array}}</td>
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<td>Inspect Luminance and Alpha channels to reassemble single value.</td>
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</tr>
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<tr>
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<td>{{XRDepthDataFormat/"float32"}}</td>
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<td>[=GLenum/R32F=]</td>
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<td>32 bit</dt>
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<td>32 bit</td>
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<td>Interpret {{XRCPUDepthInformation/data}} as {{Float32Array}}</td>
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<td>Inspect Red channel and use the value.</td>
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</tr>
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<tr>
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<td>{{XRDepthDataFormat/"unsigned-short"}}</td>
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<td>[=GLenum/R16UI=]</td>
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<td>16 bit</dt>
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<td>16 bit</td>
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<td>Interpret {{XRCPUDepthInformation/data}} as {{Uint16Array}}</td>
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<td>Inspect Red channel and use the value.</td>
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</tr>
@@ -527,7 +527,6 @@ In order to <dfn>create a WebGL depth information instance</dfn> given {{XRFrame
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<dd> Initialize |result|'s {{XRWebGLDepthInformation/imageIndex}} to <code>1</code>.
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<dt> Otherwise
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<dd> Initialize |result|'s {{XRWebGLDepthInformation/imageIndex}} to <code>0</code>.
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</dl>
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</dl>
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1. Return |result|.
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@@ -638,7 +637,7 @@ const depthInMeters = depthInfo.getDepthInMeters(x, y);
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</section>
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Native device concepts {#native-device-concepts}
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Native device concepts {#native-device-concepts}
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======================
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Native depth sensing {#native-depth-sensing-section}

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