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G18_Acyclic_Visitor.cpp
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/**************************************************************************************************
*
* \file G18_Acyclic_Visitor.cpp
* \brief Guideline 18: Beware the Performance of Acyclic Visitors
*
* Copyright (C) 2022 Klaus Iglberger - All Rights Reserved
*
* This file is part of the supplemental material for the O'Reilly book "C++ Software Design"
* (https://www.oreilly.com/library/view/c-software-design/9781098113155/).
*
**************************************************************************************************/
//---- <AbstractVisitor.h> ------------------------------------------------------------------------
class AbstractVisitor
{
public:
virtual ~AbstractVisitor() = default;
};
//---- <Visitor.h> --------------------------------------------------------------------------------
template< typename T >
class Visitor
{
protected:
virtual ~Visitor() = default;
public:
virtual void visit( T const& ) const = 0;
};
//---- <Shape.h> ----------------------------------------------------------------------------------
//#include <AbstractVisitor.h>
class Shape
{
public:
virtual ~Shape() = default;
virtual void accept( AbstractVisitor const& v ) = 0;
};
//---- <Circle.h> ---------------------------------------------------------------------------------
//#include <Shape.h>
//#include <Visitor.h>
class Circle : public Shape
{
public:
explicit Circle( double radius )
: radius_( radius )
{
/* Checking that the given radius is valid */
}
void accept( AbstractVisitor const& v ) override {
if( auto const* cv = dynamic_cast<Visitor<Circle> const*>(&v) ) {
cv->visit(*this);
}
}
double radius() const { return radius_; }
private:
double radius_;
};
//---- <Square.h> ---------------------------------------------------------------------------------
//#include <Shape.h>
//#include <Visitor.h>
class Square : public Shape
{
public:
explicit Square( double side )
: side_( side )
{
/* Checking that the given side length is valid */
}
void accept( AbstractVisitor const& v ) override {
if( auto const* sv = dynamic_cast<Visitor<Square> const*>(&v) ) {
sv->visit(*this);
}
}
double side() const { return side_; }
private:
double side_;
};
//---- <Draw.h> -----------------------------------------------------------------------------------
//#include <AbstractVisitor.h>
//#include <Visitor.h>
//#include <Circle.h>
//#include <Square.h>
class Draw : public AbstractVisitor
, public Visitor<Circle>
, public Visitor<Square>
{
public:
void visit( Circle const& c ) const override
{ /* ... Implementing the logic for drawing a circle ... */ }
void visit( Square const& s ) const override
{ /* ... Implementing the logic for drawing a square ... */ }
};
//---- <DrawAllShapes.h> --------------------------------------------------------------------------
#include <memory>
#include <vector>
class Shape;
void drawAllShapes( std::vector< std::unique_ptr<Shape> > const& shapes );
//---- <DrawAllShapes.cpp> ------------------------------------------------------------------------
//#include <DrawAllShapes.h>
//#include <Draw.h>
//#include <Shape.h>
void drawAllShapes( std::vector< std::unique_ptr<Shape> > const& shapes )
{
for( auto const& shape : shapes )
{
shape->accept( Draw{} );
}
}
//---- <Main.cpp> ---------------------------------------------------------------------------------
//#include <Circle.h>
//#include <Square.h>
//#include <DrawAllShapes.h>
#include <cstdlib>
#include <memory>
#include <vector>
int main()
{
using Shapes = std::vector< std::unique_ptr<Shape> >;
Shapes shapes{};
shapes.emplace_back( std::make_unique<Circle>( 2.3 ) );
shapes.emplace_back( std::make_unique<Square>( 1.2 ) );
shapes.emplace_back( std::make_unique<Circle>( 4.1 ) );
drawAllShapes( shapes );
return EXIT_SUCCESS;
}