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FixationTrainingStateInfo.m
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% FIXATION TRAINING: Protocol presents a pulsing fixation cross with a
% stimulus in a loop to train for fixation. stims should contain 2 stimuli:
% stims{1} is a attention grabber, stims{2} is the fixation cross. Adjust
% stimulus sizes and eyetracker setting values over training to refine
% behaviour. You can use the ↑ ↓ keys to set the variable (size, xPosition,
% yPosition) and ← → to change the value of the variable. You can also use
% keys to change fixation window size, and time to fixate during the
% session.
%
% The following class objects are already loaded and available to use:
%
% me = runExperiment object ('self' in OOP terminology)
% s = screenManager object
% aM = audioManager object
% stims = our list of stimuli (metaStimulus class)
% sM = State Machine (stateMachine class)
% task = task sequence (taskSequence class)
% eT = eyetracker manager
% io = digital I/O to recording system
% rM = Reward Manager (LabJack or Arduino TTL trigger to reward system/Magstim)
% bR = behavioural record plot (on-screen GUI during a task run)
% uF = user defined functions, see userFunctions.m
% tS = structure to hold general variables, will be saved as part of the data
%==================================================================
%----------------------General Settings----------------------------
tS.name = 'Fixation Training'; %==name of this protocol
tS.useTask = false; %==use taskSequence (randomises stimulus variables)
tS.rewardTime = 300; %==TTL time in milliseconds
tS.rewardPin = 2; %==Output pin, 2 by default with Arduino.
tS.keyExclusionPattern = []; %==which states to skip keyboard checking
tS.enableTrainingKeys = true; %==enable keys useful during task training, but not for data recording
tS.recordEyePosition = false; %==record local copy of eye position, **in addition** to the eyetracker?
tS.askForComments = false; %==UI requestor asks for comments before/after run
tS.saveData = true; %==save behavioural and eye movement data?
tS.showBehaviourPlot = true; %==open the behaviourPlot figure? Can cause more memory use
tS.nStims = stims.n; %==number of stimuli, taken from metaStimulus object
tS.timeOut = 2; %==if wrong response, how long to time out before next trial
tS.CORRECT = 1; %==the code to send eyetracker for correct trials
tS.BREAKFIX = -1; %==the code to send eyetracker for break fix trials
tS.INCORRECT = -5; %==the code to send eyetracker for incorrect trials
tS.correctSound = [2000, 0.1, 0.1]; %==freq,length,volume
tS.errorSound = [350, 1, 1]; %==freq,length,volume
%==================================================================
%------------ ----DEBUG LOGGING to command window------------------
% uncomment each line to get specific verbose logging from each of these
% components; you can also set verbose in the opticka GUI to enable all of
% these…
%sM.verbose = true; %==print out stateMachine info for debugging
%stims.verbose = true; %==print out metaStimulus info for debugging
%io.verbose = true; %==print out io commands for debugging
%eT.verbose = true; %==print out eyelink commands for debugging
%rM.verbose = true; %==print out reward commands for debugging
%task.verbose = true; %==print out task info for debugging
%==================================================================
%-----------------INITIAL Eyetracker Settings----------------------
% These settings define the initial fixation window and set up for the
% eyetracker. They may be modified during the task (i.e. moving the
% fixation window towards a target, enabling an exclusion window to stop
% the subject entering a specific set of display areas etc.)
%
% **IMPORTANT**: you must ensure that the global state time is larger than
% any fixation timers specified here. Each state has a global timer, so if
% the state timer is 5 seconds but your fixation timer is 6 seconds, then
% the state will finish before the fixation time was completed!
%------------------------------------------------------------------
% initial fixation X position in degrees (0° is screen centre). Multiple windows
% can be entered using an array.
tS.fixX = 0;
% initial fixation Y position in degrees (0° is screen centre). Multiple windows
% can be entered using an array.
tS.fixY = 0;
% time to search and enter fixation window (Initiate fixation)
tS.firstFixInit = 3;
% time to maintain initial fixation within window, can be single value or a
% range to randomise between
tS.firstFixTime = [0.25 0.75];
% fixation window radius in degrees; if you enter [x y] the window will be
% rectangular.
tS.firstFixRadius = 2;
% do we forbid eye to enter-exit-reenter fixation window?
tS.strict = true;
% add an exclusion zone where subject cannot saccade to?
tS.exclusionZone = [];
% time to maintain fixation during stimulus state
tS.stimulusFixTime = 1;
% Initialise eyetracker with X, Y, FixInitTime, FixTime, Radius, StrictFix values
updateFixationValues(eT, tS.fixX, tS.fixY, tS.firstFixInit, tS.firstFixTime, tS.firstFixRadius, tS.strict);
%==================================================================
%-----------------BEAVIOURAL PLOT CONFIGURATION--------------------
%----WHICH states assigned correct / break for the online plot?----
bR.correctStateName = "correct";
bR.breakStateName = ["breakfix","incorrect"];
%==================================================================
%--------------Control Stimulus Variable During Task?--------------
% another option is to enable manual control of a table of variables this
% is useful to probe RF properties or other features while still allowing
% for fixation or other behavioural control. This is also useful for
% training.
stims.tableChoice = 1;
n = 1;
stims.controlTable(n).variable = 'size';
stims.controlTable(n).delta = 0.5;
stims.controlTable(n).stimuli = [1 2];
stims.controlTable(n).limits = [0.5 10];
n = n + 1;
stims.controlTable(n).variable = 'xPosition';
stims.controlTable(n).delta = 3;
stims.controlTable(n).stimuli = [1 2];
stims.controlTable(n).limits = [-18 18];
n = n + 1;
stims.controlTable(n).variable = 'yPosition';
stims.controlTable(n).delta = 3;
stims.controlTable(n).stimuli = [1 2];
stims.controlTable(n).limits = [-18 18];
%==================================================================
%this allows us to enable subsets from our stimulus list
stims.stimulusSets = {[1,2]};
stims.setChoice = 1;
hide(stims);
%=========================================================================
% N x 2 cell array of regexpi strings, list to skip the current -> next
% state's exit functions; for example skipExitStates =
% {'fixate','incorrect|breakfix'}; means that if the currentstate is
% 'fixate' and the next state is either incorrect OR breakfix, then skip
% the FIXATE exit state. Add multiple rows for skipping multiple state's
% exit states.
sM.skipExitStates = {'fixate','incorrect|breakfix'};
%=========================================================================
% which stimulus in the list is used for a fixation target? For this
% protocol it means the subject must saccade to this stimulus (the saccade
% target is #1 in the list) to get the reward.
stims.fixationChoice = 1;
%===================================================================
%===================================================================
%===================================================================
%-----------------State Machine Task Functions---------------------
%====================================================PAUSE
%--------------------enter pause state
pauseEntryFn = {
@()hide(stims);
@()drawBackground(s); %blank the subject display
@()drawTextNow(s,'PAUSED, press [p] to resume...');
@()disp('PAUSED, press [p] to resume...');
@()trackerDrawStatus(eT,'PAUSED, press [P] to resume...');
@()trackerMessage(eT,'TRIAL_RESULT -100'); %store message in EDF
@()setOffline(eT); % set eyelink offline [tobii ignores this]
@()stopRecording(eT, true); %stop recording eye position data
@()needFlip(me, false, 0); % no need to flip the PTB screen
@()needEyeSample(me,false); % no need to check eye position
};
%--------------------exit pause state
pauseExitFn = {
@()fprintf('\n===>>>EXIT PAUSE STATE\n')
@()startRecording(eT, true); % start eyetracker recording for this trial
};
%---------------------prestim entry
psEntryFn = {
@()needFlip(me, true, 4); % start PTB screen flips, and tracker screen flip
@()needEyeSample(me, true); % make sure we start measuring eye position
@()hide(stims); % hide all stimuli
@()getStimulusPositions(stims,true); %make a struct the eT can use for drawing stim positions
@()resetAll(eT); %reset all fixation counters and history ready for a new trial
@()updateFixationTarget(me, true); %move the fixation window to match the current stim position
@()trackerTrialStart(eT, getTaskIndex(me));
@()trackerMessage(eT,['UUID ' UUID(sM)]); %add in the uuid of the current state for good measure
@()trackerDrawStatus(eT,'Pre-stimulus...', stims.stimulusPositions);
@()logRun(me,'PREFIX'); % log current trial info to command window AND timeLogger
};
%---------------------prestimulus blank
prestimulusFn = {
%@()trackerDrawFixation(eT);
@()trackerDrawEyePosition(eT); % draw the fixation point
};
%---------------------exiting prestimulus state
psExitFn = {
@()show(stims); % make sure we prepare to show the stimulus set
};
%---------------------stimulus entry state
stimEntryFn = {
};
%---------------------stimulus within state
stimFn = {
@()draw(stims); % draw the stimuli
@()animate(stims); % animate stimuli for subsequent draw
@()trackerDrawFixation(eT);
@()trackerDrawStimuli(eT, stims.stimulusPositions);
@()trackerDrawEyePosition(eT); % draw the fixation point
};
%-----------------------test we are maintaining fixation
maintainFixFn = {
% this command performs the logic to search and then maintain fixation
% inside the fixation window. The eyetracker parameters are defined above.
% If the subject does initiate and then maintain fixation, then 'correct'
% is returned and the state machine will move to the correct state,
% otherwise 'breakfix' is returned and the state machine will move to the
% breakfix state. If neither condition matches, then the state table below
% defines that after 5 seconds we will switch to the incorrect state.
@()testSearchHoldFixation(eT,'correct','breakfix');
};
%-----------------------as we exit stim presentation state
stimExitFn = {
@()trackerMessage(eT,'END_FIX'); % tell eyetracker we finish fix
@()trackerMessage(eT,'END_RT'); % tell eyetracker we finish reaction time
};
%-----------------------if the subject is correct (small reward)
correctEntryFn = {
@()trackerTrialEnd(eT, tS.CORRECT); % send the end trial messages and other cleanup
@()trackerDrawStatus(eT,'CORRECT! :-)', stims.stimulusPositions, 0);
@()needFlipTracker(me, 0); %for operator screen stop flip
@()needEyeSample(me,false); % no need to collect eye data until we start the next trial
@()giveReward(rM); % send a reward
@()beep(aM, tS.correctSound); % correct beep
@()logRun(me,'CORRECT'); %fprintf current trial info
};
%-----------------------correct stimulus
correctFn = {
};
%----------------------when we exit the correct state
correctExitFn = {
@()updatePlot(bR, me); % update the behavioural report plot
@()updateVariables(me,[],[],true); ... %update the task variables
@()update(stims); ... %update our stimuli ready for display
@()plot(bR, 1); % actually do our behaviour record drawing
@()checkTaskEnded(me); % check the trial / block # and if met stop the task
};
%----------------------break entry
breakEntryFn = {
@()trackerTrialEnd(eT, tS.BREAKFIX); % send the end trial messages and other cleanup
@()trackerDrawStatus(eT,'BROKE FIX! :-(', stims.stimulusPositions, 0);
@()needFlipTracker(me, 0); %for operator screen stop flip
@()needEyeSample(me,false);
@()hide(stims);
@()beep(aM, tS.errorSound);
@()logRun(me,'BREAKFIX'); %fprintf current trial info
};
%----------------------inc entry
incEntryFn = {
@()trackerTrialEnd(eT, tS.INCORRECT); % send the end trial messages and other cleanup
@()trackerDrawStatus(eT,'INCORRECT! :-(', stims.stimulusPositions);
@()needFlipTracker(me, 0); %for operator screen stop flip
@()needEyeSample(me,false);
@()hide(stims);
@()beep(aM, tS.errorSound);
@()logRun(me,'INCORRECT'); %fprintf current trial info
};
%----------------------our incorrect stimulus
breakFn = {
};
%----------------------break exit
breakExitFn = {
@()updatePlot(bR, me);
@()updateVariables(me,[],[],false); ... %update the task variables
@()update(stims); %update our stimuli ready for display
@()plot(bR, 1); % actually do our behaviour record drawing
@()checkTaskEnded(me); % check the trial / block # and if met stop the task
};
%========================================================
%========================================================EYETRACKER
%========================================================
%--------------------calibration function
calibrateFn = {
@()drawBackground(s); %blank the display
@()stopRecording(eT); % stop recording in eyelink [tobii ignores this]
@()setOffline(eT); % set eyelink offline [tobii ignores this]
@()trackerSetup(eT) % enter tracker calibrate/validate setup mode
};
%--------------------drift offset function
offsetFn = {
@()drawBackground(s); %blank the display
@()stopRecording(eT); % stop recording in eyelink [tobii ignores this]
@()setOffline(eT); % set eyelink offline [tobii ignores this]
@()driftOffset(eT) % enter tracker offset
};
%--------------------drift correction function
driftFn = {
@()drawBackground(s); %blank the display
@()stopRecording(eT); % stop recording in eyelink [tobii ignores this]
@()setOffline(eT); % set eyelink offline [tobii ignores this]
@()driftCorrection(eT) % enter drift correct (only eyelink)
};
%========================================================
%========================================================GENERAL
%========================================================
%--------------------screenflash
flashFn = {
@()drawBackground(s);
@()flashScreen(s, 0.2); % fullscreen flash mode for visual background activity detection
};
%----------------------allow override
overrideFn = {
@()keyOverride(me);
};
%----------------------show 1deg size grid
gridFn = {
@()drawGrid(s);
@()drawScreenCenter(s);
};
%==================================================================
%----------------------State Machine Table-------------------------
% this table defines the states and relationships and function sets
%==================================================================
stateInfoTmp = {
'name' 'next' 'time' 'entryFcn' 'withinFcn' 'transitionFcn' 'exitFcn';
%---------------------------------------------------------------------------------------------
'pause' 'blank' inf pauseEntryFn {} {} pauseExitFn;
%---------------------------------------------------------------------------------------------
'blank' 'stimulus' 2 psEntryFn prestimulusFn {} psExitFn;
'stimulus' 'incorrect' 5 stimEntryFn stimFn maintainFixFn stimExitFn;
'incorrect' 'timeout' 0.1 incEntryFn breakFn {} breakExitFn;
'breakfix' 'timeout' 0.1 breakEntryFn breakFn {} breakExitFn;
'correct' 'blank' 0.1 correctEntryFn correctFn {} correctExitFn;
'timeout' 'blank' tS.timeOut {} {} {} {};
%---------------------------------------------------------------------------------------------
'calibrate' 'pause' 0.5 calibrateFn {} {} {};
'offset' 'pause' 0.5 offsetFn {} {} {};
'drift' 'pause' 0.5 driftFn {} {} {};
%---------------------------------------------------------------------------------------------
'flash' 'pause' 0.5 {} flashFn {} {};
'override' 'pause' 0.5 {} overrideFn {} {};
'showgrid' 'pause' 1 {} gridFn {} {};
};
%----------------------State Machine Table-------------------------
%==================================================================
disp('================>> Building state info file <<================')
disp(stateInfoTmp)
disp('=================>> Loaded state info file <<=================')
clearvars -regexp '.+Fn'