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poryaaaa.cfg.example
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51 lines (41 loc) · 2.09 KB
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# poryaaaa Configuration
#
# Copy this file to poryaaaa.cfg (same directory as poryaaaa.clap)
# and edit the values below.
#
# The plugin reads this file on startup. To apply changes after editing,
# remove and re-insert the plugin in your DAW, or save/reopen the project.
# Path to the project root directory.
# Works with pokeemerald, pokefirered, and forks.
# On Windows, use backslashes or forward slashes - both work.
# Example: C:\Users\you\pokeemerald
project_root=C:\path\to\pokeemerald
# Voicegroup name to load (without path or extension).
# The loader auto-discovers the project structure and searches for the
# voicegroup in individual files (sound/voicegroups/<name>.inc) and
# monolithic files (sound/voice_groups.inc with <name>:: labels).
# Examples: petalburg, littleroot_town, voicegroup000, prologue
voicegroup=petalburg
# Reverb amount (0 = none, 127 = maximum).
reverb=0
# Master volume (0-15). 15 matches the GBA's default.
master_volume=15
# Song Master volume (0-127)
song_master_volume=127
# Maximum number of simultaneous PCM (DirectSound) channels (1-12).
# Default: 5 (matches Pokemon Emerald's engine configuration).
#max_channels=5
# Additional .inc files for sample symbol definitions (semicolon-separated, relative to project_root).
# Normally auto-discovered from sound/direct_sound_data.inc.
#sound_data_paths=
# Additional voicegroup search directories or files (semicolon-separated, relative to project_root).
# Normally auto-discovered under sound/. Use this for custom locations outside the standard structure.
#voicegroup_paths=sound/eventide_music/voice_groups
# Additional sample search directories (semicolon-separated, relative to project_root).
# When a sample symbol isn't found in direct_sound_data.inc, the loader searches these
# directories for <symbol>.wav files.
#sample_dirs=sound/eventide_music/samples/wav
# Optional: diagnostic log file path. Uncomment to enable GUI debug logging.
# Useful for diagnosing GUI problems (e.g. why the GUI window doesn't appear).
# On Windows: use a path you can write to, e.g. your Desktop or C:\Temp.
#log=C:\Users\you\Desktop\poryaaaa.log