One of the big advantages of having access to and being able to modify the base Nodes of FUDGE is writing custom Nodes with custom functionality to use inside your project.
Unfortunately it is currently impossible to use those custom nodes inside the editor, vastly limiting their usefulness especially when working in a team with different responsibilities.
So I'd like to have a way to use extended custom nodes inside the FUDGE Editor directly.
One of the big advantages of having access to and being able to modify the base Nodes of FUDGE is writing custom Nodes with custom functionality to use inside your project.
Unfortunately it is currently impossible to use those custom nodes inside the editor, vastly limiting their usefulness especially when working in a team with different responsibilities.
So I'd like to have a way to use extended custom nodes inside the FUDGE Editor directly.