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Nice, yeah, indeed seems very likely that the PSP simply ignores the gamma block entirely, and thus we should do the same when displaying these. Don't know if there's an option for it for the png reader we use.
Doesn't look like there's a way to override gamma in the simplified API that we use (png_image_begin_read_from_memory). We'd have to switch to using the absolutely awful full API to access the gamma modification functions..
We're not the only ones who decode it as all black though:
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