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The sound issue -- stuttering -- is present on the classic versions of Galaxian, New Rally X, and Pacman, but not on the arrangement versions. This only occurs on the Namco collection; the sound works fine on Ridge Racer 2, despite both games sharing New Rally X. Other games in the collection and players may experience similar issues, but this is unconfirmed.
What should happen
Sound should play fine
Logs
No response
Platform
Windows
Mobile device model or graphics card (GPU)
v1.18.1-1174-g16d866a482 Release CPU: GenuineIntel ABI: x86-64 OS: Microsoft Windows 10 (x64) 10.0.19041 Page Size: 4096 bytes RW/RX exclusive: No 3D API: Vulkan API version: 1.3.0 Device API version: 1.3.260 Vendor: NVIDIA VendorString: NVIDIA GeForce RTX 3050 Laptop GPU Driver: 546.80.0.0 Depth buffer format: D24_S8 Refresh rate: 60.00 Hz
Game or games this happens in
Namco Museum Battle Collection (USA)
What area of the game / PPSSPP
The sound issue -- stuttering -- is present on the classic versions of Galaxian, New Rally X, and Pacman, but not on the arrangement versions. This only occurs on the Namco collection; the sound works fine on Ridge Racer 2, despite both games sharing New Rally X. Other games in the collection and players may experience similar issues, but this is unconfirmed.
What should happen
Sound should play fine
Logs
No response
Platform
Windows
Mobile device model or graphics card (GPU)
v1.18.1-1174-g16d866a482 Release CPU: GenuineIntel ABI: x86-64 OS: Microsoft Windows 10 (x64) 10.0.19041 Page Size: 4096 bytes RW/RX exclusive: No 3D API: Vulkan API version: 1.3.0 Device API version: 1.3.260 Vendor: NVIDIA VendorString: NVIDIA GeForce RTX 3050 Laptop GPU Driver: 546.80.0.0 Depth buffer format: D24_S8 Refresh rate: 60.00 Hz
PPSSPP version affected
v1.18.1-1174-g16d866a482
Last working version
No idea
Graphics backend (3D API)
Vulkan
Checklist
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