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Example 34:41:289 ATRAC3 play E[HLE]: HLE\HLE.cpp:992 HLE function stack mismatch (D:\project\9\ppsspp\Core\HLE\sceAtrac.cpp:253)!
git bisect result f206ed9
no problem
No response
Windows
Nvidia GeForce 3050 6gb
v1.18.1-1176
v1.18.1-1120
Vulkan
The text was updated successfully, but these errors were encountered:
hleNoLog(0) return int type But the function type is u32 edit change to return u32(hleNoLog(0)); don't fix edit2: change back 0 fix the issue
Sorry, something went wrong.
return u32(hleNoLog(0));
it supposed to be return (u32)hleNoLog(0); isn't?
return (u32)hleNoLog(0);
I think the problem is that we have two hleLog* in the call stack. I'm gonna clean this up soon.
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Game or games this happens in
What area of the game / PPSSPP
Example 34:41:289 ATRAC3 play E[HLE]: HLE\HLE.cpp:992 HLE function stack mismatch (D:\project\9\ppsspp\Core\HLE\sceAtrac.cpp:253)!
git bisect result f206ed9
What should happen
no problem
Logs
No response
Platform
Windows
Mobile device model or graphics card (GPU)
Nvidia GeForce 3050 6gb
PPSSPP version affected
v1.18.1-1176
Last working version
v1.18.1-1120
Graphics backend (3D API)
Vulkan
Checklist
The text was updated successfully, but these errors were encountered: