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Nowadays pbr became a de facto standard in 3d rendering engines, so Horde should also support it.
Currently this feature is planned for next release, 2.1.0.
The text was updated successfully, but these errors were encountered:
Nowadays pbr became a de facto standard in 3d rendering engines, so Horde should also support it.
Currently this feature is planned for next release, 2.1.0.
The text was updated successfully, but these errors were encountered: