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RTM Client Unity SDK Package Release Docs

Index

[TOC]

Release Notice

  • If you use the audio features, you need to import voice-related libraries when packaged and released

Libraries Directory Structure

  • <rtm-client-sdk-unity>/Assets/Plugins/iOS

    IOS libraries. When you release the iOS package, please import this library into the project. It includes two files, libaudio-convert.a and libaudio-convert.with-armv7. If your project does not require support old device (4 or 4s), please use libaudio-convert.a and remove libaudio-convert.with-armv7 If your project need to support old device (4 or 4s), please remove the libaudio-convert.a and rename libaudio-convert.with-armv7 into libaudio-convert.a

  • <rtm-client-sdk-unity>/Assets/Plugins/Android

    Android libraries. When you release the Android package, please import this library into the project.

  • <rtm-client-sdk-unity>/Assets/Plugins/MacOS

    MacOS libraries. When you release the MacOS package or use the MacOS editor simulator, please import this library into the project.

  • <rtm-client-sdk-unity>/Assets/Plugins/x86

    Win32 libraries. When you release the Win32 package or use the Win32 editor simulator, please import this library into the project.

  • <rtm-client-sdk-unity>/Assets/Plugins/x86_64

    Win64 libraries. When you release the Win64 package or use the Win64 editor simulator, please import this library into the project.