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239 lines (221 loc) · 7.12 KB
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import { useState, useEffect, useCallback, useRef } from "react";
export interface RenderJob {
id: string;
status: "rendering" | "complete" | "failed" | "cancelled";
progress: number;
stage?: string;
error?: string;
filename: string;
createdAt: number;
durationMs?: number;
}
// Mirrors `CanvasResolution` from @hyperframes/core. Kept local because
// studio's tsconfig doesn't include node types, and the core barrel
// transitively pulls in modules with `node:fs` imports. Drift risk is
// low (6 string literals kept in sync manually with CANVAS_DIMENSIONS).
export type ResolutionPreset =
| "landscape"
| "portrait"
| "landscape-4k"
| "portrait-4k"
| "square"
| "square-4k";
export interface StartRenderOptions {
fps?: number;
quality?: "draft" | "standard" | "high";
format?: "mp4" | "webm" | "mov";
/** `"auto"` (default) renders at the composition's authored dimensions. */
resolution?: ResolutionPreset | "auto";
/** Render a specific composition file instead of index.html. */
composition?: string;
}
export function useRenderQueue(projectId: string | null) {
const [jobs, setJobs] = useState<RenderJob[]>([]);
const eventSourceRef = useRef<EventSource | null>(null);
const activeJobRef = useRef<string | null>(null);
// Load completed renders from the server
const loadRenders = useCallback(async () => {
if (!projectId) return;
try {
const res = await fetch(`/api/projects/${projectId}/renders`);
if (!res.ok) return;
const data = await res.json();
if (Array.isArray(data.renders)) {
setJobs((prev) => {
const existing = new Set(prev.map((j) => j.id));
const fromServer: RenderJob[] = data.renders
.filter((r: { id: string }) => !existing.has(r.id))
.map(
(r: {
id: string;
filename: string;
createdAt: number;
size: number;
status?: string;
durationMs?: number;
}) => ({
id: r.id,
status: (r.status === "failed" ? "failed" : "complete") as "complete" | "failed",
progress: 100,
filename: r.filename,
createdAt: r.createdAt,
durationMs: r.durationMs,
}),
);
return [...prev, ...fromServer];
});
}
} catch {
// ignore
}
}, [projectId]);
useEffect(() => {
loadRenders();
}, [loadRenders]);
// Start a render and track progress via SSE
const startRender = useCallback(
async (opts: StartRenderOptions = {}) => {
if (!projectId) return;
const fps = opts.fps ?? 30;
const quality = opts.quality ?? "standard";
const format = opts.format ?? "mp4";
const resolution = opts.resolution;
const composition = opts.composition;
const startTime = Date.now();
// "auto" / undefined means "render at the composition's authored size".
// Omit the field entirely — sending "auto" would trip the route's
// enum validation set.
const body: {
fps: number;
quality: string;
format: string;
resolution?: string;
composition?: string;
} = {
fps,
quality,
format,
};
if (resolution && resolution !== "auto") body.resolution = resolution;
if (composition) body.composition = composition;
let res: Response;
try {
res = await fetch(`/api/projects/${projectId}/render`, {
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify(body),
});
} catch {
const failedJob: RenderJob = {
id: crypto.randomUUID(),
status: "failed",
progress: 0,
error: "Could not reach render server. Use `hyperframes render` from the CLI instead.",
filename: "Export failed",
createdAt: startTime,
};
setJobs((prev) => [...prev, failedJob]);
return;
}
if (!res.ok) {
const failedJob: RenderJob = {
id: crypto.randomUUID(),
status: "failed",
progress: 0,
error: `Server error (${res.status}). Check the terminal for details.`,
filename: "Export failed",
createdAt: startTime,
};
setJobs((prev) => [...prev, failedJob]);
return;
}
const { jobId } = await res.json();
const FORMAT_EXT: Record<string, string> = { mp4: ".mp4", webm: ".webm", mov: ".mov" };
const ext = FORMAT_EXT[format] ?? ".mp4";
const job: RenderJob = {
id: jobId,
status: "rendering",
progress: 0,
filename: `${jobId}${ext}`,
createdAt: startTime,
};
setJobs((prev) => [...prev, job]);
activeJobRef.current = jobId;
// Track progress via SSE
const es = new EventSource(`/api/render/${jobId}/progress`);
eventSourceRef.current = es;
es.addEventListener("progress", (event) => {
try {
const data = JSON.parse(event.data);
setJobs((prev) =>
prev.map((j) =>
j.id === jobId
? {
...j,
progress: data.progress ?? j.progress,
stage: data.stage ?? data.message ?? j.stage,
status:
data.status === "complete"
? "complete"
: data.status === "failed"
? "failed"
: j.status,
durationMs: data.status === "complete" ? Date.now() - startTime : undefined,
error: data.error ?? j.error,
}
: j,
),
);
if (data.status === "complete" || data.status === "failed") {
es.close();
activeJobRef.current = null;
}
} catch {
// ignore parse errors
}
});
es.onerror = () => {
es.close();
setJobs((prev) =>
prev.map((j) =>
j.id === jobId && j.status === "rendering"
? {
...j,
status: "failed" as const,
error: "Connection lost. Is the render server running?",
}
: j,
),
);
activeJobRef.current = null;
};
return jobId;
},
[projectId],
);
const deleteRender = useCallback(async (jobId: string) => {
try {
await fetch(`/api/render/${jobId}`, { method: "DELETE" });
} catch {
// ignore
}
setJobs((prev) => prev.filter((j) => j.id !== jobId));
}, []);
const clearCompleted = useCallback(() => {
setJobs((prev) => prev.filter((j) => j.status === "rendering"));
}, []);
// Clean up EventSource on unmount or projectId change
useEffect(() => {
return () => {
eventSourceRef.current?.close();
eventSourceRef.current = null;
};
}, [projectId]);
return {
jobs,
startRender,
deleteRender,
clearCompleted,
isRendering: jobs.some((j) => j.status === "rendering"),
};
}