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Hello!
The glyph is working super awesome, except when rendering, it blink repeatedly... the library that I'm working on that uses it is this.
I thought at first it's a problem on my side, and I tried limiting FPS, debugged by rechecking everything from examples, and did anything I for optimization, but still couldn't save the blinking problem...
I'm using latest Rust, on Windows x64 latest version
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