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This would be a neat feature. We should be able to do it by detecting the size of the font file. If it's exactly what it is in the base game, we know it's Japanese; if it is less, we know to use the Latin font replacement. Finally, if it's larger, we know the ROM is in Chinese (though we don't know if it is simplified or traditional characters -- we might want to talk to @Xzonn about creating a way to detect that).
The text was updated successfully, but these errors were encountered:
This would be a neat feature. We should be able to do it by detecting the size of the font file. If it's exactly what it is in the base game, we know it's Japanese; if it is less, we know to use the Latin font replacement. Finally, if it's larger, we know the ROM is in Chinese (though we don't know if it is simplified or traditional characters -- we might want to talk to @Xzonn about creating a way to detect that).
The text was updated successfully, but these errors were encountered: