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HLSL 6.0 ... 6.9 and GPUTexture for d3d12 #188

HLSL 6.0 ... 6.9 and GPUTexture for d3d12

HLSL 6.0 ... 6.9 and GPUTexture for d3d12 #188

Workflow file for this run

name: Clang-Tidy
on:
pull_request:
types: [ opened, synchronize, reopened ]
paths:
- '**.h'
- '**.c'
- '**.cpp'
- 'run-clang-tidy.sh'
- 'tools/clang-tidy-filter.sh'
- '**.clang-tidy'
- '.github/workflows/clang-tidy.yml'
concurrency:
group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.ref }}
cancel-in-progress: true
permissions:
contents: read
jobs:
check_clang_tidy:
if: "!contains(github.event.pull_request.labels.*.name, 'skip_buildbots')"
name: Check clang-tidy
runs-on: macos-latest
steps:
- uses: actions/checkout@v6
# We intentionally don't use VCPKG here so that we get some
# notification that the ecosystem is moving on without us.
- name: Install clang-tidy & dependencies
run: brew install flatbuffers llvm@21 lld@21 pybind11 wabt
- name: Run clang-tidy
run: ./run-clang-tidy.sh
env:
CLANG_TIDY_LLVM_INSTALL_DIR: /opt/homebrew/opt/llvm@21