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Odd title, but on some animations (such as dying while falling down stairs) the speed is inversely tied to the framerate. Probably works fine up to 100fps (server limit) then craps out.
The text was updated successfully, but these errors were encountered:
Odd title, but on some animations (such as dying while falling down stairs) the speed is inversely tied to the framerate. Probably works fine up to 100fps (server limit) then craps out.
The text was updated successfully, but these errors were encountered: