@@ -40,7 +40,9 @@ looked into it.
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What you can do is render to textures and then read them back. You can also run compute shaders
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and read their results.
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- # Updating
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+ ## Bugs
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+
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+ ## Updating
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This updates to the latest dawn and depot_tools
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@@ -49,12 +51,12 @@ npm ci
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npm run update
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```
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- # Building on all supported platforms
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+ ## Building on all supported platforms
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Push a new version. Check the github actions. You should see build artifacts
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added to the bottom of the latest action run.
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- # Building
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+ ## Building
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This builds for the local OS (win64,macOS-intel,macOS-arm,linux)
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npm run build
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```
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- ## Prerequisites
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+ ### Prerequisites
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- ### Windows
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+ #### Windows
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Before running the build script above you must have
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Visual Studio C++ installed and have run the ` vcvars64.bat ` file.
@@ -78,7 +80,7 @@ And you must have `node.js` installed, at least version 18.
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I recommend using [ nvm-windows] ( https://github.com/coreybutler/nvm-windows ) to install it
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as it makes it easy to switch version
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- ### MacOS
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+ #### MacOS
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Before running the build script above you must have
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XCode installed and its command line tools
@@ -90,7 +92,7 @@ And you must have `node.js` installed, at least version 18.
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I recommend using [ nvm] ( https://github.com/nvm-sh/nvm ) to install it
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as it makes it easy to switch versions.
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- ### Linux (Ubuntu)
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+ #### Linux (Ubuntu)
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Before running the build script above you need to install
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the following dependencies
@@ -102,3 +104,7 @@ sudo apt-get install cmake libxrandr-dev libxinerama-dev libxcursor-dev mesa-com
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And you must have ` node.js ` installed, at least version 18.
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I recommend using [ nvm] ( https://github.com/nvm-sh/nvm ) to install it
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as it makes it easy to switch versions.
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+
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+ ## License
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+ MIT: https://dawn.googlesource.com/dawn/+/HEAD/LICENSE
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