From 77b37d88e95a80577718b1bc73cd26c2190ca768 Mon Sep 17 00:00:00 2001 From: Gregg Tavares Date: Thu, 20 Nov 2014 17:05:51 -0800 Subject: [PATCH] update native-msg-box --- package.json | 4 ++-- todo.md | 6 +++++- 2 files changed, 7 insertions(+), 3 deletions(-) diff --git a/package.json b/package.json index 867e894d..d9d1657e 100644 --- a/package.json +++ b/package.json @@ -1,7 +1,7 @@ { "name": "happyfuntimes", "description": "happyfuntimes framework", - "version": "0.0.17", + "version": "0.0.18", "private": true, "scripts": { "test": "node node_modules/mocha/bin/mocha --recursive", @@ -24,7 +24,7 @@ "mkdirp": "^0.5.0", "moxie-zip": "0.0.3", "native-dns": "0.4.1", - "native-msg-box": "0.0.3", + "native-msg-box": "0.1.2", "optionator": "^0.4.0", "promise": "^5.0.0", "requirejs": "^2.1.14", diff --git a/todo.md b/todo.md index 9e4c5c68..92218929 100644 --- a/todo.md +++ b/todo.md @@ -1,7 +1,6 @@ To Do ===== -* figure out err msg for un-added games. As it is controllers just get JS errors. * move tiled support to hft-tiled? * add tiled support to jumpjump * add glow processing to powpow? @@ -784,6 +783,11 @@ Runs Repo noid Done ==== +* figure out err msg for un-added games. As it is controllers just get JS errors. + + Unadded games, which really only work for Unity, now work. They won't show up + on the games.html screen but controllers will connect. + * add fullscreen to android * make --kiosk * make games 'reload' if the server disconnects then reconnects