From 0c9ebf0f76baec92ba250237b32ae9cc68efd3c4 Mon Sep 17 00:00:00 2001 From: Gregg Tavares Date: Tue, 25 Nov 2014 15:44:38 -0800 Subject: [PATCH] update docs --- public/hft/0.x.x/scripts/misc/dpad.js | 2 +- public/hft/0.x.x/scripts/misc/input.js | 2 +- server/game.js | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/public/hft/0.x.x/scripts/misc/dpad.js b/public/hft/0.x.x/scripts/misc/dpad.js index 3180f489..5d2aa3ae 100644 --- a/public/hft/0.x.x/scripts/misc/dpad.js +++ b/public/hft/0.x.x/scripts/misc/dpad.js @@ -139,7 +139,7 @@ define( /** * Draws the dpad given a DirInfo - * @param {DirInfo} dirInfo + * @param {module:Input.DirectionInfo} dirInfo */ DPad.prototype.draw = function(dirInfo) { this.drawBits(dirInfo.bits); diff --git a/public/hft/0.x.x/scripts/misc/input.js b/public/hft/0.x.x/scripts/misc/input.js index aef64060..bcb3f9ee 100644 --- a/public/hft/0.x.x/scripts/misc/input.js +++ b/public/hft/0.x.x/scripts/misc/input.js @@ -137,7 +137,7 @@ define(['./misc'], function(Misc) { /** * @typedef {Object} EventInfo * @property {number} pad the pad id 0, 1, 2, etc. - * @property {module:Input~DirectionInfo} info the direction + * @property {module:Input.DirectionInfo} info the direction * info for the event. * @memberOf module:Input */ diff --git a/server/game.js b/server/game.js index 538a6c4f..7bfef97f 100644 --- a/server/game.js +++ b/server/game.js @@ -78,7 +78,7 @@ Game.prototype.getNumPlayers = function() { /** * Game objects can exist without a 'game'. If controllers - * connect to the relayserver before the game starts the + * connect to happyfuntimes before the game starts the * `Game` object will exist but no client (the websocket * connected to the game) will exist yet. *