From 02fd3bcb00976259cbd224812ffdbae863247f91 Mon Sep 17 00:00:00 2001 From: Gregg Tavares Date: Sat, 8 Aug 2015 21:20:27 +0200 Subject: [PATCH] add export option to publish so we can set it to false --- management/publish.js | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/management/publish.js b/management/publish.js index d47ad4b9..9478a74f 100644 --- a/management/publish.js +++ b/management/publish.js @@ -55,6 +55,7 @@ var utils = require('../lib/utils'); * confirmations * @property {string?} version set to a specific version * @property {string} repoUrl url of repo of game to register + * @property {boolean} export true to export projects that need exporting like unity3d * @property {string?} endpoint base url to register game. eg * http://foo.com * @property {string?} email email address to send notification. @@ -214,7 +215,7 @@ var publish = function(gamePath, options) { return make.make(gamePath, filePath, { exporterPath: options.exporterPath, exportPackage: options.exportPackage, - export: true, + export: options.export, }); }).then(function(files) { files.forEach(function(file) {