diff --git a/src/webgpu/compat/api/validation/encoding/programmable/pipeline_bind_group_compat.spec.ts b/src/webgpu/compat/api/validation/encoding/programmable/pipeline_bind_group_compat.spec.ts index 28c5899577c..4b9f5ec0252 100644 --- a/src/webgpu/compat/api/validation/encoding/programmable/pipeline_bind_group_compat.spec.ts +++ b/src/webgpu/compat/api/validation/encoding/programmable/pipeline_bind_group_compat.spec.ts @@ -334,7 +334,8 @@ Tests that you can not use 2 different views of the same texture in a render pas t.skipIf( t.isCompatibility && textureType === 'storage' && - !(t.device.limits.maxStorageBuffersInFragmentStage! > 2) + !(t.device.limits.maxStorageBuffersInFragmentStage! > 2), + `device only supports maxStorageBuffersInFragmentStage(${t.device.limits.maxStorageBuffersInFragmentStage}) but test needs 2` ); const { bindConfig, fn } = kBindCases[bindCase];