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FOV Behavior #5096

@Benjythebee

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@Benjythebee

Sorry to bring this back up, as I've seen multiple tickets on it, but no real answer.
My understanding is that in model-viewer the behavior is very linear, acting more like some would define a zoom.

Is there any way to get a THREE.js -like FOV behavior? The FOV gives almost a fish-eye view when FOV gets large.

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Similar tickets:
#3731

#1375

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