3D model on Android failing with error message #1856
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JacobInCode
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First, check the validator: https://github.khronos.org/glTF-Validator/ I'd like to understand the WebXR issue better. What is your device and OS and browser versions? Has everything been updated? What version of model-viewer? |
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Android users can't view my .glb in AR. When SceneViewer is default they get this error message and when webxr is default they get a black screen. Thanks for help!
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