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draw_rect_and_ortho.vkscript
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# Copyright 2020 The Amber Authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
[require]
vertexPipelineStoresAndAtomics
[vertex shader passthrough]
[fragment shader]
#version 430
layout(location = 0) out vec4 final_color;
void main() {
final_color = vec4(1, 0, 0, 1);
}
[test]
clear
draw rect 0.0 0.0 0.6 0.6
probe rect rgba (0, 0, 125, 125) (0.0, 0, 0, 0.0)
probe rect rgba (125, 125, 75, 75) (1.0, 0, 0, 1.0)
probe rect rgba (200, 200, 50, 50) (0.0, 0, 0, 0.0)
clear
draw rect ortho 125 125 75 75
probe rect rgba (0, 0, 125, 125) (0.0, 0, 0, 0.0)
probe rect rgba (125, 125, 75, 75) (1.0, 0, 0, 1.0)
probe rect rgba (200, 200, 50, 50) (0.0, 0, 0, 0.0)