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Description
Hello,
I am trying to test Falken with an open source project (a simple FPS template from Unreal Engine). You can find hereby attached the FPSCharacter cpp/h files where I defined the actions/observations.
The service seems running and I'm able to switch from Human Control to Falken. However, every time I let Falken play the game, it goes always to the same direction (backward left). I was expecting it to go randomly around the map as it happens in the hello_falken demo.
Am I defining its movements properly?
Am I missing anything to make it work as intended?
FPSCharacter.zip
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