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still geometry glitches in Donkey Kong 64... #318

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GoogleCodeExporter opened this issue Mar 14, 2015 · 1 comment
Open

still geometry glitches in Donkey Kong 64... #318

GoogleCodeExporter opened this issue Mar 14, 2015 · 1 comment

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@GoogleCodeExporter
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What steps will reproduce the problem?

1. it's happening quite often while playing (usually 5 mins of playing are 
enough)
2.
3.

What is the expected output? What do you see instead?

Donkey Kongs vectors are geometrically "torn" towards a certain fleet point for 
some instants, then it's all back to normal

What version of the product are you using? On what operating system?

Glide64 final May 8, Win7 64bit Home Premium, GeForce 9800 GT

Please provide any additional information below.

tried to capture some screenshot but it's happening way too fast, but quiet 
often...


Original issue reported on code.google.com by [email protected] on 3 Jun 2012 at 11:10

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