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| 1 | +// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics) |
| 2 | +// SPDX-FileCopyrightText: 2025 Jorrit Rouwe |
| 3 | +// SPDX-License-Identifier: MIT |
| 4 | + |
| 5 | +#pragma once |
| 6 | + |
| 7 | +#include <Jolt/Core/STLAllocator.h> |
| 8 | + |
| 9 | +JPH_NAMESPACE_BEGIN |
| 10 | + |
| 11 | +#ifndef JPH_DISABLE_CUSTOM_ALLOCATOR |
| 12 | + |
| 13 | +/// STL allocator that keeps N elements in a local buffer before falling back to regular allocations |
| 14 | +template <typename T, size_t N> |
| 15 | +class STLLocalAllocator : private STLAllocator<T> |
| 16 | +{ |
| 17 | + using Base = STLAllocator<T>; |
| 18 | + |
| 19 | +public: |
| 20 | + /// General properties |
| 21 | + using value_type = T; |
| 22 | + using pointer = T *; |
| 23 | + using const_pointer = const T *; |
| 24 | + using reference = T &; |
| 25 | + using const_reference = const T &; |
| 26 | + using size_type = size_t; |
| 27 | + using difference_type = ptrdiff_t; |
| 28 | + |
| 29 | + /// The allocator is not stateless (has local buffer) |
| 30 | + using is_always_equal = std::false_type; |
| 31 | + |
| 32 | + /// We cannot copy, move or swap allocators |
| 33 | + using propagate_on_container_copy_assignment = std::false_type; |
| 34 | + using propagate_on_container_move_assignment = std::false_type; |
| 35 | + using propagate_on_container_swap = std::false_type; |
| 36 | + |
| 37 | + /// Constructor |
| 38 | + STLLocalAllocator() = default; |
| 39 | + STLLocalAllocator(const STLLocalAllocator &) = delete; // Can't copy an allocator as the buffer is local to the original |
| 40 | + STLLocalAllocator(STLLocalAllocator &&) = delete; // Can't move an allocator as the buffer is local to the original |
| 41 | + STLLocalAllocator & operator = (const STLLocalAllocator &) = delete; // Can't copy an allocator as the buffer is local to the original |
| 42 | + |
| 43 | + /// Constructor used when rebinding to another type. This expects the allocator to use the original memory pool from the first allocator, |
| 44 | + /// but in our case we cannot use the local buffer of the original allocator as it has different size and alignment rules. |
| 45 | + /// To solve this we make this allocator fall back to the heap immediately. |
| 46 | + template <class T2> STLLocalAllocator(const STLLocalAllocator<T2, N> &) : mNumElementsUsed(N) { } |
| 47 | + |
| 48 | + /// Check if inPointer is in the local buffer |
| 49 | + inline bool is_local(const_pointer inPointer) const |
| 50 | + { |
| 51 | + ptrdiff_t diff = inPointer - reinterpret_cast<const_pointer>(mElements); |
| 52 | + return diff >= 0 && diff < ptrdiff_t(N); |
| 53 | + } |
| 54 | + |
| 55 | + /// Allocate memory |
| 56 | + inline pointer allocate(size_type inN) |
| 57 | + { |
| 58 | + // If we allocate more than we have, fall back to the heap |
| 59 | + if (mNumElementsUsed + inN > N) |
| 60 | + return Base::allocate(inN); |
| 61 | + |
| 62 | + // Allocate from our local buffer |
| 63 | + pointer result = reinterpret_cast<pointer>(mElements) + mNumElementsUsed; |
| 64 | + mNumElementsUsed += inN; |
| 65 | + return result; |
| 66 | + } |
| 67 | + |
| 68 | + /// Always implements a reallocate function as we can often reallocate in place |
| 69 | + static constexpr bool has_reallocate = true; |
| 70 | + |
| 71 | + /// Reallocate memory |
| 72 | + inline pointer reallocate(pointer inOldPointer, size_type inOldSize, size_type inNewSize) |
| 73 | + { |
| 74 | + JPH_ASSERT(inNewSize > 0); // Reallocating to zero size is implementation dependent, so we don't allow it |
| 75 | + |
| 76 | + // If there was no previous allocation, we can go through the regular allocate function |
| 77 | + if (inOldPointer == nullptr) |
| 78 | + return allocate(inNewSize); |
| 79 | + |
| 80 | + // If the pointer is outside our local buffer, fall back to the heap |
| 81 | + if (!is_local(inOldPointer)) |
| 82 | + { |
| 83 | + if constexpr (AllocatorHasReallocate<Base>::sValue) |
| 84 | + return Base::reallocate(inOldPointer, inOldSize, inNewSize); |
| 85 | + else |
| 86 | + return ReallocateImpl(inOldPointer, inOldSize, inNewSize); |
| 87 | + } |
| 88 | + |
| 89 | + // If we happen to have space left, we only need to update our bookkeeping |
| 90 | + pointer base_ptr = reinterpret_cast<pointer>(mElements) + mNumElementsUsed - inOldSize; |
| 91 | + if (inOldPointer == base_ptr |
| 92 | + && mNumElementsUsed - inOldSize + inNewSize <= N) |
| 93 | + { |
| 94 | + mNumElementsUsed += inNewSize - inOldSize; |
| 95 | + return base_ptr; |
| 96 | + } |
| 97 | + |
| 98 | + // We can't reallocate in place, fall back to the heap |
| 99 | + return ReallocateImpl(inOldPointer, inOldSize, inNewSize); |
| 100 | + } |
| 101 | + |
| 102 | + /// Free memory |
| 103 | + inline void deallocate(pointer inPointer, size_type inN) |
| 104 | + { |
| 105 | + // If the pointer is not in our local buffer, fall back to the heap |
| 106 | + if (!is_local(inPointer)) |
| 107 | + return Base::deallocate(inPointer, inN); |
| 108 | + |
| 109 | + // Else we can only reclaim memory if it was the last allocation |
| 110 | + if (inPointer == reinterpret_cast<pointer>(mElements) + mNumElementsUsed - inN) |
| 111 | + mNumElementsUsed -= inN; |
| 112 | + } |
| 113 | + |
| 114 | + /// Allocators are not-stateless, assume if allocator address matches that the allocators are the same |
| 115 | + inline bool operator == (const STLLocalAllocator<T, N> &inRHS) const |
| 116 | + { |
| 117 | + return this == &inRHS; |
| 118 | + } |
| 119 | + |
| 120 | + inline bool operator != (const STLLocalAllocator<T, N> &inRHS) const |
| 121 | + { |
| 122 | + return this != &inRHS; |
| 123 | + } |
| 124 | + |
| 125 | + /// Converting to allocator for other type |
| 126 | + template <typename T2> |
| 127 | + struct rebind |
| 128 | + { |
| 129 | + using other = STLLocalAllocator<T2, N>; |
| 130 | + }; |
| 131 | + |
| 132 | +private: |
| 133 | + /// Implements reallocate when the base class doesn't or when we go from local buffer to heap |
| 134 | + inline pointer ReallocateImpl(pointer inOldPointer, size_type inOldSize, size_type inNewSize) |
| 135 | + { |
| 136 | + pointer new_pointer = Base::allocate(inNewSize); |
| 137 | + size_type n = min(inOldSize, inNewSize); |
| 138 | + if constexpr (std::is_trivially_copyable<T>()) |
| 139 | + { |
| 140 | + // Can use mem copy |
| 141 | + memcpy(new_pointer, inOldPointer, n * sizeof(T)); |
| 142 | + } |
| 143 | + else |
| 144 | + { |
| 145 | + // Need to actually move the elements |
| 146 | + for (size_t i = 0; i < n; ++i) |
| 147 | + { |
| 148 | + new (new_pointer + i) T(std::move(inOldPointer[i])); |
| 149 | + inOldPointer[i].~T(); |
| 150 | + } |
| 151 | + } |
| 152 | + deallocate(inOldPointer, inOldSize); |
| 153 | + return new_pointer; |
| 154 | + } |
| 155 | + |
| 156 | + alignas(T) uint8 mElements[N * sizeof(T)]; |
| 157 | + size_type mNumElementsUsed = 0; |
| 158 | +}; |
| 159 | + |
| 160 | +/// The STLLocalAllocator always implements a reallocate function as it can often reallocate in place |
| 161 | +template <class T, size_t N> struct AllocatorHasReallocate<STLLocalAllocator<T, N>> { static constexpr bool sValue = STLLocalAllocator<T, N>::has_reallocate; }; |
| 162 | + |
| 163 | +#else |
| 164 | + |
| 165 | +template <typename T, size_t N> using STLLocalAllocator = std::allocator<T>; |
| 166 | + |
| 167 | +#endif // !JPH_DISABLE_CUSTOM_ALLOCATOR |
| 168 | + |
| 169 | +JPH_NAMESPACE_END |
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