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Add VR to listed Platform Support #1276

@TonyTCB-jimmydabob

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@TonyTCB-jimmydabob

On the godotengine.org website, the thumbnail for the Release on all platforms page includes icons for Android, Apple, Steam, Windows, Linux, and a Console controller.

I think it should include a VR headset in the image, and maybe the description can be updated to reflect that. Godot has rapidly increasing XR and VR support! This is a fair thing to advertise especially when the Unity game engine has been the go-to for VR titles for some time.

Currently the description states: "Deploy your game on desktop, mobile, and the web in seconds. Godot even supports consoles through third party publishers."
I think this should be changed to include VR devices like the Meta Quest.

Below is a cropped version of the image I am referring to.

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