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enhancementtopic:contentIssues and PRs related to static contentIssues and PRs related to static content
Description
On the godotengine.org website, the thumbnail for the Release on all platforms page includes icons for Android, Apple, Steam, Windows, Linux, and a Console controller.
I think it should include a VR headset in the image, and maybe the description can be updated to reflect that. Godot has rapidly increasing XR and VR support! This is a fair thing to advertise especially when the Unity game engine has been the go-to for VR titles for some time.
Currently the description states: "Deploy your game on desktop, mobile, and the web in seconds. Godot even supports consoles through third party publishers."
I think this should be changed to include VR devices like the Meta Quest.
Below is a cropped version of the image I am referring to.

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enhancementtopic:contentIssues and PRs related to static contentIssues and PRs related to static content