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Merge pull request #11324 from Calinou/exporting-compiling-for-ios-no-simulator
Document exporting/compiling for the iOS simulator not currently being supported
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engine_details/development/compiling/compiling_for_ios.rst

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@@ -74,6 +74,14 @@ The MoltenVK static ``.xcframework`` folder must also be placed in the
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``ios_xcode`` folder once it has been created. MoltenVK is always statically
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linked on iOS; there is no dynamic linking option available, unlike macOS.
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.. warning::
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Compiling for the iOS simulator is currently not supported as per
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`GH-102149 <https://github.com/godotengine/godot/issues/102149>`__.
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Apple Silicon Macs can run iOS apps natively, so you can run exported iOS projects
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directly on an Apple Silicon Mac without needing the iOS simulator.
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Run
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---
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tutorials/export/exporting_for_ios.rst

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@@ -57,6 +57,15 @@ When the export completes, the output folder should look like this:
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.. image:: img/ios_export_output.webp
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.. warning::
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Exporting for the iOS simulator is currently not supported as per
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`GH-102149 <https://github.com/godotengine/godot/issues/102149>`__.
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Apple Silicon Macs can run iOS apps natively, so you can run exported iOS projects
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directly on an Apple Silicon Mac without needing the iOS simulator.
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Opening **exported_xcode_project_name.xcodeproj** lets you build and deploy
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like any other iOS app.
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